Mace Mastery: Difference between revisions
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class-wiki: Acolyte rework sync Tag: Reverted |
wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px"> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Mace Mastery</caption> | ||
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr> | <tr><th style="text-align:left">Job</th><td>Acolyte</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
</table> | </table> | ||
==Overview== | ==Overview== | ||
Mace Mastery is a passive | Mace Mastery is a passive skill that permanently increases the Acolyte's ATK when wielding a Mace-type weapon (one-handed or two-handed). The bonus bypasses physical Defence calculations, making each point directly effective regardless of the enemy's armour. | ||
==Mechanics== | ==Mechanics== | ||
The bonus is applied to the base ATK damage whenever the character has a Mace or Two-Handed Mace equipped. The same skill level also adds a flat bonus to the Hit stat with that weapon type. | |||
===Formula=== | ===Formula=== | ||
: ATK bonus = 4 | : ATK bonus = SkillLv × 4 | ||
: | : Hit bonus = SkillLv × 1 | ||
==Leveling== | ==Leveling table== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! ATK !! | ! Level !! ATK bonus !! Hit bonus | ||
|- | |- | ||
| 1 || +4 || +1 | | 1 || +4 || +1 | ||
| Line 46: | Line 45: | ||
==Notes== | ==Notes== | ||
* | * Both bonuses require a Mace or Two-Handed Mace equipped; equipping any other weapon type removes them. | ||
* The bonus | * The in-game skill tooltip only displays the ATK bonus. The Hit bonus is applied by the server but is not visible in the client description. | ||
* | * Mace Mastery is a prerequisite for several Priest skills (Impositio Manus at Lv 5, and higher-tier skills at Lv 10). | ||
Latest revision as of 09:47, 23 July 2026
| Job | Acolyte |
|---|---|
| Type | Passive |
| Max level | 10 |
Overview
Mace Mastery is a passive skill that permanently increases the Acolyte's ATK when wielding a Mace-type weapon (one-handed or two-handed). The bonus bypasses physical Defence calculations, making each point directly effective regardless of the enemy's armour.
Mechanics
The bonus is applied to the base ATK damage whenever the character has a Mace or Two-Handed Mace equipped. The same skill level also adds a flat bonus to the Hit stat with that weapon type.
Formula
- ATK bonus = SkillLv × 4
- Hit bonus = SkillLv × 1
Leveling table
| Level | ATK bonus | Hit bonus |
|---|---|---|
| 1 | +4 | +1 |
| 2 | +8 | +2 |
| 3 | +12 | +3 |
| 4 | +16 | +4 |
| 5 | +20 | +5 |
| 6 | +24 | +6 |
| 7 | +28 | +7 |
| 8 | +32 | +8 |
| 9 | +36 | +9 |
| 10 | +40 | +10 |
Notes
- Both bonuses require a Mace or Two-Handed Mace equipped; equipping any other weapon type removes them.
- The in-game skill tooltip only displays the ATK bonus. The Hit bonus is applied by the server but is not visible in the client description.
- Mace Mastery is a prerequisite for several Priest skills (Impositio Manus at Lv 5, and higher-tier skills at Lv 10).