Jump to content

True Sight: Difference between revisions

From Vortex Legends
class-wiki: Sniper tree
 
Remove Aegis name row and inline identifier
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">True Sight</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">True Sight</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SN_SIGHT</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
Line 7: Line 6:
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
<tr><th style="text-align:left">SP cost</th><td>20 → 40</td></tr>
<tr><th style="text-align:left">SP cost</th><td>20 → 40</td></tr>
<tr><th style="text-align:left">Range</th><td>1</td></tr>
<tr><th style="text-align:left">Duration</th><td>30 sec</td></tr>
<tr><th style="text-align:left">Duration</th><td>30 sec</td></tr>
<tr><th style="text-align:left">Requires</th><td>Owl's Eye Lv. 10, Vulture's Eye Lv. 10, Improve Concentration Lv. 10, Beast Mastery Lv. 1</td></tr>
<tr><th style="text-align:left">Requires</th><td>Owl's Eye Lv. 10, Vulture's Eye Lv. 10, Improve Concentration Lv. 10, Falconry Mastery Lv. 1</td></tr>
</table>
</table>
'''True Sight''' (SN_SIGHT) is a self-buff that sharpens the Sniper's senses, boosting every stat alongside offensive precision for the [[Sniper]] class.
'''True Sight''' is a self-buff that sharpens the Sniper's senses, raising every stat alongside attack power, accuracy and critical rate, available to the [[Sniper]] class.


== Overview ==
== Overview ==
True Sight is a short, powerful self-only buff. While active it raises all six base stats and grants bonuses to attack power, accuracy and critical rate, making it the Sniper's go-to opener before a burst of ranged damage.
True Sight is the Sniper's standard offensive opener. For 30 seconds it raises all six base stats and grants scaling bonuses to attack power, accuracy and critical rate, improving both the consistency and the ceiling of the Sniper's bow attacks. It affects only the caster.


== Mechanics ==
== Mechanics ==
For 30 seconds the caster gains, regardless of skill level:
While active for 30 seconds, the buff grants:
* '''+5''' to STR, AGI, VIT, INT, DEX and LUK.
* '''+5 to all stats''' (STR, AGI, VIT, INT, DEX, LUK) at every level.
* '''ATK formula:''' +'''(2 × SkillLv)%''' bonus physical attack.
* '''HIT formula:''' +'''(3 × SkillLv)''' accuracy.
* '''Critical formula:''' +'''(1 × SkillLv)''' critical rate.


The remaining bonuses scale with skill level:
The all-stat bonus and the 30-second duration are flat at every level; only ATK, HIT and critical scale with skill level. Because the buff raises critical rate, it pairs naturally with critical-capable skills such as [[Sharp Shooting]].
* '''ATK''' increased by 2% per level (up to +20% at level 10).
* '''HIT''' increased by 3 per level (up to +30 at level 10).
* '''Critical rate''' increased by 1% per level (up to +10% at level 10).
 
The duration is a flat 30 seconds at every level; only the bonus magnitudes grow with level. The buff applies only to the caster.


== Leveling ==
== Leveling ==
{| class="wikitable"
{| class="wikitable"
! Level !! ATK !! HIT !! Crit !! SP Cost
! Level !! All stats !! ATK !! HIT !! Critical !! SP
|-
|-
| 1 || +2% || +3 || +1% || 20
| 1 || +5 || +2% || +3 || +1 || 20
|-
|-
| 2 || +4% || +6 || +2% || 20
| 2 || +5 || +4% || +6 || +2 || 20
|-
|-
| 3 || +6% || +9 || +3% || 25
| 3 || +5 || +6% || +9 || +3 || 25
|-
|-
| 4 || +8% || +12 || +4% || 25
| 4 || +5 || +8% || +12 || +4 || 25
|-
|-
| 5 || +10% || +15 || +5% || 30
| 5 || +5 || +10% || +15 || +5 || 30
|-
|-
| 6 || +12% || +18 || +6% || 30
| 6 || +5 || +12% || +18 || +6 || 30
|-
|-
| 7 || +14% || +21 || +7% || 35
| 7 || +5 || +14% || +21 || +7 || 35
|-
|-
| 8 || +16% || +24 || +8% || 35
| 8 || +5 || +16% || +24 || +8 || 35
|-
|-
| 9 || +18% || +27 || +9% || 40
| 9 || +5 || +18% || +27 || +9 || 40
|-
|-
| 10 || +20% || +30 || +10% || 40
| 10 || +5 || +20% || +30 || +10 || 40
|}
|}


== Notes ==
== Notes ==
True Sight pairs naturally with [[Sharp Shooting]], whose critical bonus stacks with the critical rate gained here. The +5 to all stats also slightly improves derived attributes such as Flee and SP.
True Sight is best cast immediately before a damage burst. The critical bonus makes it a strong companion to [[Sharp Shooting]] and to any critical-focused build. The +5 to all stats also slightly improves derived attributes such as Flee and SP.


[[Category:Sniper skills]]
[[Category:Sniper skills]]
[[Category:Active skills]]
[[Category:Active skills]]

Latest revision as of 11:28, 16 June 2026

True Sight
JobSniper
TypeActive
TargetSelf
Max level10
SP cost20 → 40
Range1
Duration30 sec
RequiresOwl's Eye Lv. 10, Vulture's Eye Lv. 10, Improve Concentration Lv. 10, Falconry Mastery Lv. 1

True Sight is a self-buff that sharpens the Sniper's senses, raising every stat alongside attack power, accuracy and critical rate, available to the Sniper class.

Overview

True Sight is the Sniper's standard offensive opener. For 30 seconds it raises all six base stats and grants scaling bonuses to attack power, accuracy and critical rate, improving both the consistency and the ceiling of the Sniper's bow attacks. It affects only the caster.

Mechanics

While active for 30 seconds, the buff grants:

  • +5 to all stats (STR, AGI, VIT, INT, DEX, LUK) at every level.
  • ATK formula: +(2 × SkillLv)% bonus physical attack.
  • HIT formula: +(3 × SkillLv) accuracy.
  • Critical formula: +(1 × SkillLv) critical rate.

The all-stat bonus and the 30-second duration are flat at every level; only ATK, HIT and critical scale with skill level. Because the buff raises critical rate, it pairs naturally with critical-capable skills such as Sharp Shooting.

Leveling

Level All stats ATK HIT Critical SP
1 +5 +2% +3 +1 20
2 +5 +4% +6 +2 20
3 +5 +6% +9 +3 25
4 +5 +8% +12 +4 25
5 +5 +10% +15 +5 30
6 +5 +12% +18 +6 30
7 +5 +14% +21 +7 35
8 +5 +16% +24 +8 35
9 +5 +18% +27 +9 40
10 +5 +20% +30 +10 40

Notes

True Sight is best cast immediately before a damage burst. The critical bonus makes it a strong companion to Sharp Shooting and to any critical-focused build. The +5 to all stats also slightly improves derived attributes such as Flee and SP.