Falcon Assault: Difference between revisions
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Falcon Assault</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Falcon Assault</caption> | ||
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr> | <tr><th style="text-align:left">Job</th><td>Sniper</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
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<tr><th style="text-align:left">Cooldown</th><td>3 sec after-cast delay</td></tr> | <tr><th style="text-align:left">Cooldown</th><td>3 sec after-cast delay</td></tr> | ||
<tr><th style="text-align:left">Catalyst</th><td>Falcon required</td></tr> | <tr><th style="text-align:left">Catalyst</th><td>Falcon required</td></tr> | ||
<tr><th style="text-align:left">Requires</th><td>Steel Crow Lv. 3, Vulture's Eye Lv. 5, Blitz Beat Lv. 5, | <tr><th style="text-align:left">Requires</th><td>Steel Crow Lv. 3, Vulture's Eye Lv. 5, Blitz Beat Lv. 5, Falconry Mastery Lv. 1</td></tr> | ||
</table> | </table> | ||
'''Falcon Assault''' | '''Falcon Assault''' is a single-target falcon strike that deals a heavy burst of Neutral damage and ignores the target's Flee, available to the [[Sniper]] class. | ||
== Overview == | == Overview == | ||
| Line 20: | Line 19: | ||
== Mechanics == | == Mechanics == | ||
The skill first computes a base Blitz Beat value, then multiplies it by a level-based modifier | The skill first computes a base Blitz Beat value, then multiplies it by a level-based modifier. | ||
* | * '''Damage formula:''' '''(100 + 6 × Steel Crow Lv + AGI + DEX ÷ 4) × (1.5 + 0.7 × SkillLv)''' | ||
* The damage is '''Neutral''' element and '''ignores the target's Flee''', so it cannot miss to evasion. | |||
* Cast time is 1 second with a 3-second after-cast delay. | |||
Higher Steel Crow levels, AGI and DEX all raise the base value, so investing in those skills and stats directly improves Falcon Assault. | Higher Steel Crow levels, AGI and DEX all raise the base value, so investing in those skills and stats directly improves Falcon Assault. A falcon must be equipped. | ||
== Leveling == | == Leveling == | ||
The damage multiplier and SP cost | The level-based damage multiplier (applied to the base value above) and SP cost: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Damage multiplier !! SP | ! Level !! Damage multiplier !! SP | ||
|- | |- | ||
| 1 || ×2.2 || 30 | | 1 || ×2.2 || 30 | ||
Latest revision as of 11:28, 16 June 2026
| Job | Sniper |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Neutral |
| Max level | 5 |
| SP cost | 30 → 46 |
| Range | 9 |
| Cast time | 1 sec |
| Cooldown | 3 sec after-cast delay |
| Catalyst | Falcon required |
| Requires | Steel Crow Lv. 3, Vulture's Eye Lv. 5, Blitz Beat Lv. 5, Falconry Mastery Lv. 1 |
Falcon Assault is a single-target falcon strike that deals a heavy burst of Neutral damage and ignores the target's Flee, available to the Sniper class.
Overview
Falcon Assault commands the Sniper's falcon to slam a single enemy for a strong, accuracy-ignoring hit. Its damage is built on top of the Blitz Beat formula and amplified by skill level, giving the Sniper a reliable nuke against single targets. A falcon must be equipped to use it.
Mechanics
The skill first computes a base Blitz Beat value, then multiplies it by a level-based modifier.
- Damage formula: (100 + 6 × Steel Crow Lv + AGI + DEX ÷ 4) × (1.5 + 0.7 × SkillLv)
- The damage is Neutral element and ignores the target's Flee, so it cannot miss to evasion.
- Cast time is 1 second with a 3-second after-cast delay.
Higher Steel Crow levels, AGI and DEX all raise the base value, so investing in those skills and stats directly improves Falcon Assault. A falcon must be equipped.
Leveling
The level-based damage multiplier (applied to the base value above) and SP cost:
| Level | Damage multiplier | SP |
|---|---|---|
| 1 | ×2.2 | 30 |
| 2 | ×2.9 | 34 |
| 3 | ×3.6 | 38 |
| 4 | ×4.3 | 42 |
| 5 | ×5.0 | 46 |
Notes
Falcon Assault scales off Blitz Beat and Steel Crow, so maxing those Hunter skills is essential. Because it ignores Flee, it is a dependable finisher even against high-evasion enemies.