Violent Gale: Difference between revisions
class-wiki: Mage/Sage/Professor migration |
class-wiki: add periodic Blind debuff on enemies; clarify field boosts all elemental dmg not just magic |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Violent Gale</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Violent Gale</caption> | ||
<tr><th style="text-align:left">Job</th><td>Sage</td></tr> | <tr><th style="text-align:left">Job</th><td>Sage</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Supportive (ground field)</td></tr> | <tr><th style="text-align:left">Type</th><td>Supportive (ground field)</td></tr> | ||
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== Overview == | == Overview == | ||
Violent Gale is one of the Sage's three elemental fields. Cast on the ground, it covers a 5×5 area with Wind energy. Any unit standing in the field gains a boost to its Wind-property magic | Violent Gale is one of the Sage's three elemental fields. Cast on the ground, it covers a 5×5 area with Wind energy. Any unit standing in the field gains a boost to its Wind-property damage — both magic and elemental physical attacks — making it a strong setup tool for Wind attackers. The field itself deals no direct damage, but it periodically threatens enemies standing in it with Blind. | ||
== Mechanics == | == Mechanics == | ||
The field occupies a 5×5 cell area and lasts for the listed duration. While standing inside, a unit's Wind-property magic | The field occupies a 5×5 cell area and lasts for the listed duration. While standing inside, a unit's Wind-property damage (magic and elemental weapon attacks alike) is increased. | ||
Wind | Wind damage bonus: +12% at level 1, then +14%, +16%, +18%, and +20% at level 5. | ||
Every second, any enemy standing in the field has a (5 + 5 × SkillLv)% chance to be inflicted with Blind for 30 seconds, if not already affected. | |||
Casting Violent Gale while you already have an active elemental field (Volcano, Deluge, or Violent Gale) that has not yet expired replaces it without consuming another gemstone. | Casting Violent Gale while you already have an active elemental field (Volcano, Deluge, or Violent Gale) that has not yet expired replaces it without consuming another gemstone. | ||
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== Leveling == | == Leveling == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! SP cost !! Wind | ! Level !! SP cost !! Wind damage bonus !! Duration | ||
|- | |- | ||
| 1 || 48 || +12% || 1 min | | 1 || 48 || +12% || 1 min | ||
| Line 44: | Line 45: | ||
== Notes == | == Notes == | ||
* The field | * The field amplifies Wind-property damage only (both magic and elemental physical attacks); it grants no flee, attack, or HP bonus, and affects both allies and enemies standing in it equally. | ||
* Only one elemental field may be active for a caster at a time. | * Only one elemental field may be active for a caster at a time. | ||
[[Category:Sage skills]] | [[Category:Sage skills]] | ||
[[Category:Supportive skills]] | [[Category:Supportive skills]] | ||
Latest revision as of 13:38, 10 August 2026
| Job | Sage |
|---|---|
| Type | Supportive (ground field) |
| Target | Ground |
| Max level | 5 |
| Range | 2 cells |
| SP cost | 48 → 40 |
| Cast time | 5 sec |
| Duration | 1 → 5 min |
| Catalyst | 1 Blue Gemstone |
Violent Gale whips up a field of Wind energy on the ground that amplifies Wind-property magic for anyone fighting inside it.
Overview
Violent Gale is one of the Sage's three elemental fields. Cast on the ground, it covers a 5×5 area with Wind energy. Any unit standing in the field gains a boost to its Wind-property damage — both magic and elemental physical attacks — making it a strong setup tool for Wind attackers. The field itself deals no direct damage, but it periodically threatens enemies standing in it with Blind.
Mechanics
The field occupies a 5×5 cell area and lasts for the listed duration. While standing inside, a unit's Wind-property damage (magic and elemental weapon attacks alike) is increased.
Wind damage bonus: +12% at level 1, then +14%, +16%, +18%, and +20% at level 5.
Every second, any enemy standing in the field has a (5 + 5 × SkillLv)% chance to be inflicted with Blind for 30 seconds, if not already affected.
Casting Violent Gale while you already have an active elemental field (Volcano, Deluge, or Violent Gale) that has not yet expired replaces it without consuming another gemstone.
Catalysts and requirements
Each cast consumes 1 Blue Gemstone.
Leveling
| Level | SP cost | Wind damage bonus | Duration |
|---|---|---|---|
| 1 | 48 | +12% | 1 min |
| 2 | 46 | +14% | 2 min |
| 3 | 44 | +16% | 3 min |
| 4 | 42 | +18% | 4 min |
| 5 | 40 | +20% | 5 min |
Notes
- The field amplifies Wind-property damage only (both magic and elemental physical attacks); it grants no flee, attack, or HP bonus, and affects both allies and enemies standing in it equally.
- Only one elemental field may be active for a caster at a time.