Jump to content

Violent Gale: Difference between revisions

From Vortex Legends
class-wiki: Mage/Sage/Professor migration
 
class-wiki: add periodic Blind debuff on enemies; clarify field boosts all elemental dmg not just magic
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Violent Gale</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Violent Gale</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SA_VIOLENTGALE</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sage</td></tr>
<tr><th style="text-align:left">Job</th><td>Sage</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (ground field)</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (ground field)</td></tr>
Line 16: Line 15:


== Overview ==
== Overview ==
Violent Gale is one of the Sage's three elemental fields. Cast on the ground, it covers a 5×5 area with Wind energy. Any unit standing in the field gains a boost to its Wind-property magic damage, making it a strong setup tool for Wind casters. The field is a buff zone and deals no damage of its own.
Violent Gale is one of the Sage's three elemental fields. Cast on the ground, it covers a 5×5 area with Wind energy. Any unit standing in the field gains a boost to its Wind-property damage — both magic and elemental physical attacks — making it a strong setup tool for Wind attackers. The field itself deals no direct damage, but it periodically threatens enemies standing in it with Blind.


== Mechanics ==
== Mechanics ==
The field occupies a 5×5 cell area and lasts for the listed duration. While standing inside, a unit's Wind-property magic damage is increased.
The field occupies a 5×5 cell area and lasts for the listed duration. While standing inside, a unit's Wind-property damage (magic and elemental weapon attacks alike) is increased.


Wind magic bonus: +12% at level 1, then +14%, +16%, +18%, and +20% at level 5.
Wind damage bonus: +12% at level 1, then +14%, +16%, +18%, and +20% at level 5.
 
Every second, any enemy standing in the field has a (5 + 5 × SkillLv)% chance to be inflicted with Blind for 30 seconds, if not already affected.


Casting Violent Gale while you already have an active elemental field (Volcano, Deluge, or Violent Gale) that has not yet expired replaces it without consuming another gemstone.
Casting Violent Gale while you already have an active elemental field (Volcano, Deluge, or Violent Gale) that has not yet expired replaces it without consuming another gemstone.
Line 30: Line 31:
== Leveling ==
== Leveling ==
{| class="wikitable"
{| class="wikitable"
! Level !! SP cost !! Wind magic bonus !! Duration
! Level !! SP cost !! Wind damage bonus !! Duration
|-
|-
| 1 || 48 || +12% || 1 min
| 1 || 48 || +12% || 1 min
Line 44: Line 45:


== Notes ==
== Notes ==
* The field only amplifies Wind-property magic; it grants no flee, attack, or HP bonus.
* The field amplifies Wind-property damage only (both magic and elemental physical attacks); it grants no flee, attack, or HP bonus, and affects both allies and enemies standing in it equally.
* Only one elemental field may be active for a caster at a time.
* Only one elemental field may be active for a caster at a time.


[[Category:Sage skills]]
[[Category:Sage skills]]
[[Category:Supportive skills]]
[[Category:Supportive skills]]

Latest revision as of 13:38, 10 August 2026

Violent Gale
JobSage
TypeSupportive (ground field)
TargetGround
Max level5
Range2 cells
SP cost48 → 40
Cast time5 sec
Duration1 → 5 min
Catalyst1 Blue Gemstone

Violent Gale whips up a field of Wind energy on the ground that amplifies Wind-property magic for anyone fighting inside it.

Overview

Violent Gale is one of the Sage's three elemental fields. Cast on the ground, it covers a 5×5 area with Wind energy. Any unit standing in the field gains a boost to its Wind-property damage — both magic and elemental physical attacks — making it a strong setup tool for Wind attackers. The field itself deals no direct damage, but it periodically threatens enemies standing in it with Blind.

Mechanics

The field occupies a 5×5 cell area and lasts for the listed duration. While standing inside, a unit's Wind-property damage (magic and elemental weapon attacks alike) is increased.

Wind damage bonus: +12% at level 1, then +14%, +16%, +18%, and +20% at level 5.

Every second, any enemy standing in the field has a (5 + 5 × SkillLv)% chance to be inflicted with Blind for 30 seconds, if not already affected.

Casting Violent Gale while you already have an active elemental field (Volcano, Deluge, or Violent Gale) that has not yet expired replaces it without consuming another gemstone.

Catalysts and requirements

Each cast consumes 1 Blue Gemstone.

Leveling

Level SP cost Wind damage bonus Duration
1 48 +12% 1 min
2 46 +14% 2 min
3 44 +16% 3 min
4 42 +18% 4 min
5 40 +20% 5 min

Notes

  • The field amplifies Wind-property damage only (both magic and elemental physical attacks); it grants no flee, attack, or HP bonus, and affects both allies and enemies standing in it equally.
  • Only one elemental field may be active for a caster at a time.