Corrosive Nova: Difference between revisions
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class-wiki: Alchemist/Creator migration (1:1 verified) |
class-wiki: Alchemist rework - cast time, no cooldown, duration/SP fix |
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<tr><th style="text-align:left">Max level</th><td>3</td></tr> | <tr><th style="text-align:left">Max level</th><td>3</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self</td></tr> | <tr><th style="text-align:left">Target</th><td>Self</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>30</td></tr> | <tr><th style="text-align:left">SP cost</th><td>30 → 50 (Lv 1–3)</td></tr> | ||
<tr><th style="text-align:left">Cast time</th><td> | <tr><th style="text-align:left">Cast time</th><td>0.5 sec</td></tr> | ||
<tr><th style="text-align:left">After-cast delay</th><td>0.5 sec</td></tr> | <tr><th style="text-align:left">After-cast delay</th><td>0.5 sec</td></tr> | ||
<tr><th style="text-align:left">Duration</th><td>60 sec</td></tr> | |||
<tr><th style="text-align:left">Duration</th><td> | |||
</table> | </table> | ||
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== Mechanics == | == Mechanics == | ||
For | For 60 seconds after casting, Acid Terror splashes onto all enemies in a 3×3 area around its target. The wider reach trades away some of Acid Terror's damage, scaling better at higher levels of Corrosive Nova. The skill has no cooldown, so it can be refreshed as soon as it expires or is needed again. | ||
* '''Acid Terror damage penalty:''' (70 − 20 × SkillLv)% — Lv 1 −50%, Lv 2 −30%, Lv 3 −10% | * '''Acid Terror damage penalty:''' (70 − 20 × SkillLv)% — Lv 1 −50%, Lv 2 −30%, Lv 3 −10% | ||
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== Leveling == | == Leveling == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Acid Terror damage penalty | ! Level !! Acid Terror damage penalty !! SP cost | ||
|- | |- | ||
| 1 || −50% | | 1 || −50% || 30 | ||
|- | |- | ||
| 2 || −30% | | 2 || −30% || 40 | ||
|- | |- | ||
| 3 || −10% | | 3 || −10% || 50 | ||
|} | |} | ||
== Synergy == | == Synergy == | ||
Corrosive Nova turns [[Acid Terror]] into the Alchemist's premier area-of-effect burst, ideal for clearing packs of enemies; at Lv 3 the damage loss is almost negligible. | Corrosive Nova turns [[Acid Terror]] into the Alchemist's premier area-of-effect burst, ideal for clearing packs of enemies; at Lv 3 the damage loss is almost negligible. | ||
Latest revision as of 09:12, 30 July 2026
| Job | Alchemist |
|---|---|
| Type | Active (Self-buff) |
| Max level | 3 |
| Target | Self |
| SP cost | 30 → 50 (Lv 1–3) |
| Cast time | 0.5 sec |
| After-cast delay | 0.5 sec |
| Duration | 60 sec |
Overview
Corrosive Nova is a self-buff that transforms Acid Terror from a single-target attack into an area eruption. While the buff is up, every Acid Terror bursts across a 3×3 area at a slight cost to its damage.
Mechanics
For 60 seconds after casting, Acid Terror splashes onto all enemies in a 3×3 area around its target. The wider reach trades away some of Acid Terror's damage, scaling better at higher levels of Corrosive Nova. The skill has no cooldown, so it can be refreshed as soon as it expires or is needed again.
- Acid Terror damage penalty: (70 − 20 × SkillLv)% — Lv 1 −50%, Lv 2 −30%, Lv 3 −10%
Leveling
| Level | Acid Terror damage penalty | SP cost |
|---|---|---|
| 1 | −50% | 30 |
| 2 | −30% | 40 |
| 3 | −10% | 50 |
Synergy
Corrosive Nova turns Acid Terror into the Alchemist's premier area-of-effect burst, ideal for clearing packs of enemies; at Lv 3 the damage loss is almost negligible.