Jump to content

Elemental Catalyst: Difference between revisions

From Vortex Legends
Style: replace AI-pattern em-dashes with colons/parentheses in bullet lists
Tag: Reverted
class-wiki: Alchemist rework - job fix (Alchemist), timing/SP fix
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Category:Creator skills]][[Category:Supportive skills]]
[[Category:Alchemist skills]][[Category:Supportive skills]]
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Elemental Catalyst</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Elemental Catalyst</caption>
<tr><th style="text-align:left">Job</th><td>Creator</td></tr>
<tr><th style="text-align:left">Job</th><td>Alchemist</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (self-buff)</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (self-buff)</td></tr>
<tr><th style="text-align:left">Target</th><td>Self (affects owned plants)</td></tr>
<tr><th style="text-align:left">Target</th><td>Self (affects owned plants)</td></tr>
<tr><th style="text-align:left">Max level</th><td>4</td></tr>
<tr><th style="text-align:left">Max level</th><td>4</td></tr>
<tr><th style="text-align:left">SP cost</th><td>40</td></tr>
<tr><th style="text-align:left">SP cost</th><td>50</td></tr>
<tr><th style="text-align:left">Range</th><td>1 cell</td></tr>
<tr><th style="text-align:left">Range</th><td>1 cell</td></tr>
<tr><th style="text-align:left">Cast time</th><td>1 sec</td></tr>
<tr><th style="text-align:left">Cast time</th><td>0.5 sec</td></tr>
<tr><th style="text-align:left">After-cast delay</th><td>1 sec</td></tr>
<tr><th style="text-align:left">After-cast delay</th><td>0.5 sec</td></tr>
<tr><th style="text-align:left">Cooldown</th><td>15 sec</td></tr>
<tr><th style="text-align:left">Duration</th><td>30 sec</td></tr>
<tr><th style="text-align:left">Duration</th><td>20 sec</td></tr>
<tr><th style="text-align:left">Requires</th><td>Bio Cannibalize Lv 2</td></tr>
</table>
</table>


== Overview ==
== Overview ==
Elemental Catalyst douses the Creator's summoned plants in a reactive chemical that recolors their attacks to a chosen element. The cast level decides which element is applied, letting a Creator tune a field of plants to exploit a monster's elemental weakness. It requires no reagent only SP.
Elemental Catalyst douses the Alchemist's summoned plants in a reactive chemical that recolors their attacks to a chosen element. The cast level decides which element is applied, letting an Alchemist tune a field of plants to exploit a monster's elemental weakness. It requires no reagent, only SP, and has no cooldown.


== Mechanics ==
== Mechanics ==
On cast, every plant the Creator currently owns has its attack element overridden for the duration of the buff. The element is chosen by the level used to cast the skill:
On cast, every plant the Alchemist currently owns has its attack element overridden for the duration of the buff. The element is chosen by the level used to cast the skill:


* '''Lv 1''': Fire
* '''Lv 1''' Fire
* '''Lv 2''': Water
* '''Lv 2''' Water
* '''Lv 3''': Wind
* '''Lv 3''' Wind
* '''Lv 4''': Earth
* '''Lv 4''' Earth


A matching elemental burst flashes on each plant as the catalyst takes hold. The re-elementing lasts 20 seconds at every level. The skill consumes no item catalyst.
A matching elemental burst flashes on each plant as the catalyst takes hold. The re-elementing lasts 30 seconds at every level. The skill consumes no item catalyst and can be recast as soon as it ends.


== Leveling ==
== Leveling ==
Line 31: Line 31:
! Level !! Element applied !! Duration !! SP cost
! Level !! Element applied !! Duration !! SP cost
|-
|-
| 1 || Fire || 20 sec || 40
| 1 || Fire || 30 sec || 50
|-
|-
| 2 || Water || 20 sec || 40
| 2 || Water || 30 sec || 50
|-
|-
| 3 || Wind || 20 sec || 40
| 3 || Wind || 30 sec || 50
|-
|-
| 4 || Earth || 20 sec || 40
| 4 || Earth || 30 sec || 50
|}
|}


== Notes ==
== Notes ==
* Affects all of the caster's own summoned plants at the moment of casting.
* Affects all of the caster's own summoned '''[[Bio Cannibalize]]''' plants at the moment of casting; plants summoned afterward keep their default element until the buff is refreshed.
* Match the applied element to a monster's elemental weakness for a damage advantage.
* Match the applied element to a monster's elemental weakness for a damage advantage.
* No reagent is required: the only cost is SP.
* No reagent is required, only SP, and the skill has no cooldown.

Latest revision as of 09:12, 30 July 2026

Elemental Catalyst
JobAlchemist
TypeSupportive (self-buff)
TargetSelf (affects owned plants)
Max level4
SP cost50
Range1 cell
Cast time0.5 sec
After-cast delay0.5 sec
Duration30 sec
RequiresBio Cannibalize Lv 2

Overview

Elemental Catalyst douses the Alchemist's summoned plants in a reactive chemical that recolors their attacks to a chosen element. The cast level decides which element is applied, letting an Alchemist tune a field of plants to exploit a monster's elemental weakness. It requires no reagent, only SP, and has no cooldown.

Mechanics

On cast, every plant the Alchemist currently owns has its attack element overridden for the duration of the buff. The element is chosen by the level used to cast the skill:

  • Lv 1 — Fire
  • Lv 2 — Water
  • Lv 3 — Wind
  • Lv 4 — Earth

A matching elemental burst flashes on each plant as the catalyst takes hold. The re-elementing lasts 30 seconds at every level. The skill consumes no item catalyst and can be recast as soon as it ends.

Leveling

Level Element applied Duration SP cost
1 Fire 30 sec 50
2 Water 30 sec 50
3 Wind 30 sec 50
4 Earth 30 sec 50

Notes

  • Affects all of the caster's own summoned Bio Cannibalize plants at the moment of casting; plants summoned afterward keep their default element until the buff is refreshed.
  • Match the applied element to a monster's elemental weakness for a damage advantage.
  • No reagent is required, only SP, and the skill has no cooldown.