Chemical Research: Difference between revisions
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class-wiki: Alchemist/Creator migration (1:1 verified) |
class-wiki: Alchemist rework - SP/cooldown/item quantities fix |
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[[Category:Alchemist skills]][[Category: | [[Category:Alchemist skills]][[Category:Supportive skills]] | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Chemical Research</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Chemical Research</caption> | ||
<tr><th style="text-align:left">Job</th><td>Alchemist</td></tr> | <tr><th style="text-align:left">Job</th><td>Alchemist</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active (Supportive)</td></tr> | <tr><th style="text-align:left">Type</th><td>Active (Supportive)</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>3</td></tr> | <tr><th style="text-align:left">Max level</th><td>3</td></tr> | ||
<tr><th style="text-align:left"> | <tr><th style="text-align:left">SP cost</th><td>20</td></tr> | ||
<tr><th style="text-align:left"> | <tr><th style="text-align:left">After-cast delay</th><td>0.5 sec</td></tr> | ||
<tr><th style="text-align:left">Cooldown</th><td> | <tr><th style="text-align:left">Cooldown</th><td>30 sec</td></tr> | ||
<tr><th style="text-align:left">Catalyst</th><td>Medicine Bowl ×1, Empty Bottle ×1</td></tr> | |||
<tr><th style="text-align:left">Requires</th><td>Pharmacy Lv 5</td></tr> | |||
</table> | </table> | ||
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== Mechanics == | == Mechanics == | ||
Casting the skill grants a stack of rental bottles that vanish after 30 seconds. While they last, the matching skill draws from these brewed bottles. The batch is character-bound and cannot be stored. | Casting the skill grants a stack of rental bottles that vanish after 30 seconds. While they last, the matching skill draws from these brewed bottles. The batch is character-bound and cannot be stored, and every cast consumes one Medicine Bowl and one Empty Bottle regardless of the level used. | ||
* '''Lv 1:''' | * '''Lv 1:''' 30 Plant Bottles (for [[Bio Cannibalize]]) | ||
* '''Lv 2:''' | * '''Lv 2:''' 30 Acid Bottles (for [[Acid Terror]]) | ||
* '''Lv 3:''' | * '''Lv 3:''' 15 Bottle Grenades (for [[Demonstration]]) | ||
== Leveling == | == Leveling == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Brewed bottle !! Quantity | ! Level !! Brewed bottle !! Quantity !! SP cost | ||
|- | |- | ||
| 1 || Plant Bottle || 20 | | 1 || Plant Bottle || 30 || 20 | ||
|- | |- | ||
| 2 || Acid Bottle || | | 2 || Acid Bottle || 30 || 20 | ||
|- | |- | ||
| 3 || Bottle Grenade || | | 3 || Bottle Grenade || 15 || 20 | ||
|} | |} | ||
== Catalysts == | |||
Every cast, at any level, consumes one Medicine Bowl and one Empty Bottle. | |||
== Notes == | == Notes == | ||
The brewed bottles expire after 30 seconds, making the skill a burst-supply tool for an ongoing engagement. | * The brewed bottles expire after 30 seconds, making the skill a burst-supply tool for an ongoing engagement. | ||
* Requires Pharmacy at level 5 to learn. | |||
Latest revision as of 09:11, 30 July 2026
| Job | Alchemist |
|---|---|
| Type | Active (Supportive) |
| Target | Self |
| Max level | 3 |
| SP cost | 20 |
| After-cast delay | 0.5 sec |
| Cooldown | 30 sec |
| Catalyst | Medicine Bowl ×1, Empty Bottle ×1 |
| Requires | Pharmacy Lv 5 |
Overview
Chemical Research instantly brews a batch of temporary throwing bottles to fuel the Alchemist's bombs and plant summons. The cast level decides which bottle is produced.
Mechanics
Casting the skill grants a stack of rental bottles that vanish after 30 seconds. While they last, the matching skill draws from these brewed bottles. The batch is character-bound and cannot be stored, and every cast consumes one Medicine Bowl and one Empty Bottle regardless of the level used.
- Lv 1: 30 Plant Bottles (for Bio Cannibalize)
- Lv 2: 30 Acid Bottles (for Acid Terror)
- Lv 3: 15 Bottle Grenades (for Demonstration)
Leveling
| Level | Brewed bottle | Quantity | SP cost |
|---|---|---|---|
| 1 | Plant Bottle | 30 | 20 |
| 2 | Acid Bottle | 30 | 20 |
| 3 | Bottle Grenade | 15 | 20 |
Catalysts
Every cast, at any level, consumes one Medicine Bowl and one Empty Bottle.
Notes
- The brewed bottles expire after 30 seconds, making the skill a burst-supply tool for an ongoing engagement.
- Requires Pharmacy at level 5 to learn.