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Medical Research: Difference between revisions

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class-wiki: Alchemist rework - SP/cooldown/item quantities fix
 
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[[Category:Alchemist skills]][[Category:Active skills]]
[[Category:Alchemist skills]][[Category:Supportive skills]]
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Medical Research</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Medical Research</caption>
<tr><th style="text-align:left">Job</th><td>Alchemist</td></tr>
<tr><th style="text-align:left">Job</th><td>Alchemist</td></tr>
<tr><th style="text-align:left">Type</th><td>Active (Supportive)</td></tr>
<tr><th style="text-align:left">Type</th><td>Active (Supportive)</td></tr>
<tr><th style="text-align:left">Target</th><td>Self</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Target</th><td>Self</td></tr>
<tr><th style="text-align:left">SP cost</th><td>20</td></tr>
<tr><th style="text-align:left">SP cost</th><td>25</td></tr>
<tr><th style="text-align:left">After-cast delay</th><td>0.5 sec</td></tr>
<tr><th style="text-align:left">Cooldown</th><td>10 sec</td></tr>
<tr><th style="text-align:left">Cooldown</th><td>30 sec</td></tr>
<tr><th style="text-align:left">Catalyst</th><td>Medicine Bowl ×1, Empty Potion Bottle ×1</td></tr>
<tr><th style="text-align:left">Requires</th><td>Potion Pitcher Lv 5</td></tr>
</table>
</table>


== Overview ==
== Overview ==
Medical Research instantly brews a batch of temporary healing potions for the Alchemist to hurl with [[Potion Pitcher]]. The cast level decides which potion (and how many) are produced.
Medical Research instantly brews a batch of temporary healing potions for the Alchemist to hurl with [[Potion Pitcher]]. The cast level decides which potion, and how many, are produced.


== Mechanics ==
== Mechanics ==
Casting the skill grants a stack of rental healing potions that vanish after 30 seconds. While they last, [[Potion Pitcher]] spends these brewed potions before consuming any normal potions the Alchemist is carrying. The batch is character-bound and cannot be stored.
Casting the skill grants a stack of rental healing potions that vanish after 30 seconds. While they last, [[Potion Pitcher]] spends these brewed potions before consuming any normal potions the Alchemist is carrying. The batch is character-bound and cannot be stored, and every cast consumes one Medicine Bowl and one Empty Potion Bottle regardless of the level used.


* '''Lv 1:''' 50 Red Potions
* '''Lv 1:''' 50 Red Potions
* '''Lv 2:''' 20 Orange Potions
* '''Lv 2:''' 30 Orange Potions
* '''Lv 3:''' 10 Yellow Potions
* '''Lv 3:''' 20 Yellow Potions
* '''Lv 4:''' 5 White Potions
* '''Lv 4:''' 10 White Potions
* '''Lv 5:''' 4 Blue Potions
* '''Lv 5:''' 10 Blue Potions


== Leveling ==
== Leveling ==
{| class="wikitable"
{| class="wikitable"
! Level !! Brewed potion !! Quantity
! Level !! Brewed potion !! Quantity !! SP cost
|-
|-
| 1 || Red Potion || 50
| 1 || Red Potion || 50 || 20
|-
|-
| 2 || Orange Potion || 20
| 2 || Orange Potion || 30 || 20
|-
|-
| 3 || Yellow Potion || 10
| 3 || Yellow Potion || 20 || 20
|-
|-
| 4 || White Potion || 5
| 4 || White Potion || 10 || 20
|-
|-
| 5 || Blue Potion || 4
| 5 || Blue Potion || 10 || 20
|}
|}
== Catalysts ==
Every cast, at any level, consumes one Medicine Bowl and one Empty Potion Bottle.


== Notes ==
== Notes ==
The brewed potions expire after 30 seconds, so the skill is meant for sustained healing during an active fight rather than stockpiling supplies.
* The brewed potions expire after 30 seconds, so the skill is meant for sustained healing during an active fight rather than stockpiling supplies.
* Requires Potion Pitcher at level 5 to learn.

Latest revision as of 09:11, 30 July 2026

Medical Research
JobAlchemist
TypeActive (Supportive)
TargetSelf
Max level5
SP cost20
After-cast delay0.5 sec
Cooldown30 sec
CatalystMedicine Bowl ×1, Empty Potion Bottle ×1
RequiresPotion Pitcher Lv 5

Overview

Medical Research instantly brews a batch of temporary healing potions for the Alchemist to hurl with Potion Pitcher. The cast level decides which potion, and how many, are produced.

Mechanics

Casting the skill grants a stack of rental healing potions that vanish after 30 seconds. While they last, Potion Pitcher spends these brewed potions before consuming any normal potions the Alchemist is carrying. The batch is character-bound and cannot be stored, and every cast consumes one Medicine Bowl and one Empty Potion Bottle regardless of the level used.

  • Lv 1: 50 Red Potions
  • Lv 2: 30 Orange Potions
  • Lv 3: 20 Yellow Potions
  • Lv 4: 10 White Potions
  • Lv 5: 10 Blue Potions

Leveling

Level Brewed potion Quantity SP cost
1 Red Potion 50 20
2 Orange Potion 30 20
3 Yellow Potion 20 20
4 White Potion 10 20
5 Blue Potion 10 20

Catalysts

Every cast, at any level, consumes one Medicine Bowl and one Empty Potion Bottle.

Notes

  • The brewed potions expire after 30 seconds, so the skill is meant for sustained healing during an active fight rather than stockpiling supplies.
  • Requires Potion Pitcher at level 5 to learn.