Graffiti: Difference between revisions
Appearance
class-wiki: remove Requirements section Tag: Reverted |
wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
||
| Line 17: | Line 17: | ||
== Mechanics == | == Mechanics == | ||
Casting Graffiti paints the targeted ground cell. The mark lasts three minutes before disappearing. The Rogue cannot place a new mark while one is already active. Each cast costs 15 SP and one Red Gemstone. | Casting Graffiti paints the targeted ground cell. The mark lasts three minutes before disappearing. The Rogue cannot place a new mark while one is already active. Each cast costs 15 SP and one Red Gemstone. | ||
== Requirements == | |||
Each cast consumes one Red Gemstone. | |||
== Notes == | == Notes == | ||
Latest revision as of 09:52, 23 July 2026
| Job | Rogue |
|---|---|
| Type | Active |
| Target | Ground |
| Max level | 1 |
| SP cost | 15 |
| Range | 1 cell |
| Duration | 3 minutes |
| Catalyst | Red Gemstone x1 |
Graffiti lets the Rogue spray a mark on the ground that lingers for a few minutes. It is a cosmetic and territorial flourish rather than a combat skill.
Overview
Graffiti places a painted mark on a nearby ground cell as a way to leave a calling card on the battlefield. The mark persists for a set time and then fades. Only one of the Rogue's marks can be active at a time.
Mechanics
Casting Graffiti paints the targeted ground cell. The mark lasts three minutes before disappearing. The Rogue cannot place a new mark while one is already active. Each cast costs 15 SP and one Red Gemstone.
Requirements
Each cast consumes one Red Gemstone.
Notes
Graffiti is a flavor and territory-marking skill. It is the prerequisite for Cleaner, which clears graffiti from the ground.