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Gravitational Field: Difference between revisions

From Vortex Legends
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Tag: Reverted
wiki-sync: local -> vps 2026-07-23
Tag: Manual revert
 
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== Overview ==
== Overview ==
On Vortex Legends, Gravitational Field is reworked into a renewal-style ground field. The caster places the field on the ground and is then free to move, cast, and act — there is no self-lock holding you in place. While the field lasts, every enemy standing in it is struck again and again by gravity-magic. The effect is a short, high-pressure burst of area damage rather than a long channel.
On VortexRo, Gravitational Field is reworked into a renewal-style ground field. The caster places the field on the ground and is then free to move, cast, and act — there is no self-lock holding you in place. While the field lasts, every enemy standing in it is struck again and again by gravity-magic. The effect is a short, high-pressure burst of area damage rather than a long channel.


== Mechanics ==
== Mechanics ==
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== Notes ==
== Notes ==
* The caster is not locked in place while the field is active: you may move and cast freely after placing it.
* The caster is not locked in place while the field is active you may move and cast freely after placing it.
* The cast time is a fixed 5 seconds and the skill has a 5-second cooldown.
* The cast time is a fixed 5 seconds and the skill has a 5-second cooldown.


[[Category:Sage skills]]
[[Category:Sage skills]]
[[Category:Offensive skills]]
[[Category:Offensive skills]]

Latest revision as of 09:49, 23 July 2026

Gravitational Field
JobSage
TypeOffensive (Magic)
TargetGround
ElementNeutral
Max level5
Range18 cells
SP cost60 → 100
Cast time5 sec
Cooldown5 sec
Duration1 → 3.5 sec

Gravitational Field warps gravity over a targeted area, crushing every enemy inside it with repeated bursts of Neutral magic.

Overview

On VortexRo, Gravitational Field is reworked into a renewal-style ground field. The caster places the field on the ground and is then free to move, cast, and act — there is no self-lock holding you in place. While the field lasts, every enemy standing in it is struck again and again by gravity-magic. The effect is a short, high-pressure burst of area damage rather than a long channel.

Mechanics

The field is laid down on the ground at the chosen spot and pulls on a small area around it. Enemies caught inside take repeated magic hits for as long as the field persists.

Damage formula: each hit deals (100 × SkillLv)% MATK — that is 100% at level 1, 200%, 300%, 400%, and 500% MATK at level 5.

Hit cadence: the field damages every target inside it roughly every 0.55 seconds. The field's lifetime grows with level, so higher levels both hit harder per pulse and last longer, producing more total pulses.

The damage is Neutral-element magic and ignores flinch (targets are not staggered by it). The Emperium takes a fixed amount when struck.

Leveling

Level SP cost Per-hit damage (MATK) Field duration
1 60 100% 1.0 sec
2 70 200% 1.5 sec
3 80 300% 2.0 sec
4 90 400% 2.5 sec
5 100 500% 3.5 sec

Notes

  • The caster is not locked in place while the field is active — you may move and cast freely after placing it.
  • The cast time is a fixed 5 seconds and the skill has a 5-second cooldown.