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Mace Mastery: Difference between revisions

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class-wiki: Acolyte rework sync
Tag: Reverted
wiki-sync: local -> vps 2026-07-23
Tag: Manual revert
 
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">MACE MASTERY</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Mace Mastery</caption>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
<tr><th style="text-align:left">Requires</th><td>[[Demon Bane]] Lv 2</td></tr>
</table>
</table>


==Overview==
==Overview==
Mace Mastery is a passive Acolyte skill that improves the character's proficiency with maces. While a mace is equipped it grants bonus attack power and accuracy, rewarding Acolytes who fight in melee rather than relying solely on support.
Mace Mastery is a passive skill that permanently increases the Acolyte's ATK when wielding a Mace-type weapon (one-handed or two-handed). The bonus bypasses physical Defence calculations, making each point directly effective regardless of the enemy's armour.


==Mechanics==
==Mechanics==
While a Mace or Two-Handed Mace is equipped, Mace Mastery grants +4 ATK and +1 HIT per skill level. The bonus attack power ignores the target's physical defense, so it adds reliable damage regardless of how armored the enemy is. The bonus applies only to mace-type weapons; equipping any other weapon disables it.
The bonus is applied to the base ATK damage whenever the character has a Mace or Two-Handed Mace equipped. The same skill level also adds a flat bonus to the Hit stat with that weapon type.


===Formula===
===Formula===
: ATK bonus = 4 × SkillLv
: ATK bonus = SkillLv × 4
: HIT bonus = 1 × SkillLv
: Hit bonus = SkillLv × 1


==Leveling==
==Leveling table==
{| class="wikitable"
{| class="wikitable"
! Level !! ATK !! HIT
! Level !! ATK bonus !! Hit bonus
|-
|-
| 1 || +4 || +1
| 1 || +4 || +1
Line 46: Line 45:


==Notes==
==Notes==
* Active only while a Mace or Two-Handed Mace is equipped.
* Both bonuses require a Mace or Two-Handed Mace equipped; equipping any other weapon type removes them.
* The bonus ATK ignores the target's physical defense.
* The in-game skill tooltip only displays the ATK bonus. The Hit bonus is applied by the server but is not visible in the client description.
* Requires [[Demon Bane]] Level 2.
* Mace Mastery is a prerequisite for several Priest skills (Impositio Manus at Lv 5, and higher-tier skills at Lv 10).

Latest revision as of 09:47, 23 July 2026


Mace Mastery
JobAcolyte
TypePassive
Max level10

Overview

Mace Mastery is a passive skill that permanently increases the Acolyte's ATK when wielding a Mace-type weapon (one-handed or two-handed). The bonus bypasses physical Defence calculations, making each point directly effective regardless of the enemy's armour.

Mechanics

The bonus is applied to the base ATK damage whenever the character has a Mace or Two-Handed Mace equipped. The same skill level also adds a flat bonus to the Hit stat with that weapon type.

Formula

ATK bonus = SkillLv × 4
Hit bonus = SkillLv × 1

Leveling table

Level ATK bonus Hit bonus
1 +4 +1
2 +8 +2
3 +12 +3
4 +16 +4
5 +20 +5
6 +24 +6
7 +28 +7
8 +32 +8
9 +36 +9
10 +40 +10

Notes

  • Both bonuses require a Mace or Two-Handed Mace equipped; equipping any other weapon type removes them.
  • The in-game skill tooltip only displays the ATK bonus. The Hit bonus is applied by the server but is not visible in the client description.
  • Mace Mastery is a prerequisite for several Priest skills (Impositio Manus at Lv 5, and higher-tier skills at Lv 10).