Double Strafe: Difference between revisions
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Latest revision as of 09:45, 23 July 2026
| Job | Archer |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
| SP cost | 12 |
| Catalyst | Arrow x1 |
Double Strafe is the Archer's signature ranged attack, available to the Archer class.
Overview
Double Strafe fires two arrows at a single target in one motion, making it the Archer's main spammable damage skill. It is cheap on SP, has no cast time, and delivers reliable burst on a single enemy.
Mechanics
The skill requires a bow and consumes 1 arrow per use. It strikes the target twice with the weapon's element. Each hit's damage rises with skill level.
Damage formula (per hit): 100 + 10 × (SkillLv − 1) (% of weapon ATK)
The base ratio is always 100%, and every level beyond the first adds a flat 10%. That is 100% of weapon ATK per hit at level 1, scaling up to 190% per hit at level 10. Because it lands two hits, both blows benefit from the level scaling. SP cost is a flat 12 at every level. The skill's range is extended by Vulture's Eye.
Leveling
| Level | Damage per hit | Hits | SP |
|---|---|---|---|
| 1 | 100% | 2 | 12 |
| 5 | 140% | 2 | 12 |
| 10 | 190% | 2 | 12 |
Requirements
Requires a bow equipped and consumes 1 arrow per cast.
Notes
Double Strafe is the core of nearly every Archer-line leveling build. It is a prerequisite for Arrow Shower (level 5) and Piercing Arrow (level 3), and remains relevant well into the Hunter and Sniper stages.