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Kyrie Eleison: Difference between revisions

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== Requirements ==
Requires Angelus Level 1.


[[Category:Priest skills]]
[[Category:Priest skills]]
[[Category:Supportive skills]]
[[Category:Supportive skills]]

Latest revision as of 15:45, 30 June 2026

Kyrie Eleison
JobPriest
TypeSupportive
TargetAlly / Self
Max level10
SP cost20 / 20 / 20 / 25 / 25 / 25 / 30 / 30 / 30 / 35
Duration120 s
Cast time2 s
After-cast delay2 s
Range9 cells
RequiresAngelus Lv1

Kyrie Eleison wraps the target in a holy barrier that absorbs incoming physical attacks until it is worn down.

Overview

Kyrie Eleison is one of the Priest's core protective tools. It surrounds an ally, or the Priest, with a shield that soaks up physical damage based on the target's maximum HP and blocks a set number of hits. It is widely used to keep front-line members alive and to protect vulnerable allies in dangerous situations.

Mechanics

When cast, the barrier stores an amount of protection tied to the target's maximum HP, and it can withstand a limited number of hits before breaking. The barrier ends as soon as either limit is reached.

Damage absorbed = Max HP × (10 + 2 × SkillLv)%
Hits blocked = 5 + (SkillLv ÷ 2)

At the maximum level the barrier absorbs up to 30% of the target's maximum HP and blocks 10 hits. Each blocked physical hit reduces the remaining absorption pool; once the pool is empty or all the hits are spent, the shield disappears.

Magic attacks pierce the barrier and are not blocked. The buff otherwise lasts up to 120 seconds.

Leveling

Level SP cost Damage absorbed Hits blocked
1 20 12% Max HP 5
2 20 14% Max HP 6
3 20 16% Max HP 6
4 25 18% Max HP 7
5 25 20% Max HP 7
6 25 22% Max HP 8
7 30 24% Max HP 8
8 30 26% Max HP 9
9 30 28% Max HP 9
10 35 30% Max HP 10