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	<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Tunnel_Drive</id>
	<title>Tunnel Drive - Revision history</title>
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	<updated>2026-08-04T17:07:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Tunnel_Drive&amp;diff=1151&amp;oldid=prev</id>
		<title>Admin: class-wiki: Rogue/Stalker migration (1:1 vs live code)</title>
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		<updated>2026-07-13T21:23:25Z</updated>

		<summary type="html">&lt;p&gt;class-wiki: Rogue/Stalker migration (1:1 vs live code)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption style=&amp;quot;font-size:115%;background:#2b2b3a;color:#fff;padding:4px&amp;quot;&amp;gt;Tunnel Drive&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Job&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Rogue&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Passive&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Max level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Requires&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Hiding 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tunnel Drive&amp;#039;&amp;#039;&amp;#039; allows the Rogue to move while Hidden. Normally Hiding roots a character in place; Tunnel Drive frees the Rogue to walk, and higher levels bring hidden movement closer to a normal walking pace.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Tunnel Drive is the passive that makes the Rogue&amp;#039;s stealth play active rather than purely defensive. With it, the Rogue can stalk toward a target, reposition, or slip past danger without dropping Hiding. It is a prerequisite for much of the Rogue&amp;#039;s stealth and utility toolkit.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
While Hiding is active, the Rogue may move. Each level of Tunnel Drive reduces the movement penalty, so the Rogue travels faster the higher the skill. The table below shows the resulting movement speed while Hidden, as a fraction of a normal walking speed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Movement while Hidden:&amp;#039;&amp;#039;&amp;#039; faster at each level, reaching roughly three-quarters of normal walking speed at level 5.&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Movement speed while Hidden&lt;br /&gt;
|-&lt;br /&gt;
| 1 || about 48% of normal&lt;br /&gt;
|-&lt;br /&gt;
| 2 || about 53% of normal&lt;br /&gt;
|-&lt;br /&gt;
| 3 || about 59% of normal&lt;br /&gt;
|-&lt;br /&gt;
| 4 || about 67% of normal&lt;br /&gt;
|-&lt;br /&gt;
| 5 || about 77% of normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Tunnel Drive is a core skill for any Rogue that relies on Hiding, both for approaching targets with [[Back Stab]] and [[Raid]] and for escaping. It unlocks further skills in the Rogue&amp;#039;s tree, including [[Remove Trap]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Rogue skills]]&lt;br /&gt;
[[Category:Passive skills]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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