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	<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Stealth</id>
	<title>Stealth - Revision history</title>
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	<updated>2026-08-04T16:29:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Stealth&amp;diff=1172&amp;oldid=prev</id>
		<title>Admin: class-wiki: Rogue/Stalker migration (1:1 vs live code)</title>
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		<updated>2026-07-13T21:23:58Z</updated>

		<summary type="html">&lt;p&gt;class-wiki: Rogue/Stalker migration (1:1 vs live code)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption style=&amp;quot;font-size:115%;background:#2b2b3a;color:#fff;padding:4px&amp;quot;&amp;gt;Stealth&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Job&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Stalker&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Active&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Target&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Self&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Max level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;SP cost&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Cast time&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1.2 sec&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Upkeep&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;(10 + 2 × SkillLv) SP every 10 sec&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stealth&amp;#039;&amp;#039;&amp;#039; hides the Stalker from view, making them undetectable by ordinary detection while still able to move around. It is a toggle: it stays on until the Stalker turns it off, is revealed, or runs out of SP. Staying hidden gradually grants a bonus to STR and AGI.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Stealth is the Stalker&amp;#039;s long-term concealment tool. Unlike a fixed-duration hide, it drains SP over time and lasts as long as the Stalker can pay for it. While hidden the Stalker cannot attack, but they keep moving and, after a short time, become physically stronger and more agile.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
While Stealth is active:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Movement speed:&amp;#039;&amp;#039;&amp;#039; the Stalker moves at ( 65 + 5 × SkillLv )% of normal speed, so higher levels move closer to full speed while hidden.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;SP upkeep:&amp;#039;&amp;#039;&amp;#039; ( 10 + 2 × SkillLv ) SP is drained every 10 seconds. When the Stalker can no longer pay, Stealth ends.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hidden bonus:&amp;#039;&amp;#039;&amp;#039; after staying hidden for about 10 seconds, the Stalker gains +( 2 × SkillLv ) STR and +( 2 × SkillLv ) AGI. This bonus lasts 30 seconds and is refreshed while the Stalker remains hidden, lingering briefly after leaving stealth.&lt;br /&gt;
&lt;br /&gt;
Stealth cannot be broken by Shadow-hunting techniques such as Kagehumi, but it leaves footprints, and area-of-effect skills can reveal the Stalker.&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Level !! Move speed !! STR / AGI bonus !! SP upkeep (per 10 s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 70% || +2 / +2 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 75% || +4 / +4 || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 80% || +6 / +6 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 85% || +8 / +8 || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 90% || +10 / +10 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Initial cast costs 10 SP; the values above are the recurring upkeep drained every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The Stalker cannot attack while hidden. Break stealth (or use a skill that acts from hiding) to strike.&lt;br /&gt;
* Stealth ends the moment SP runs out, so the STR/AGI bonus is sustained only while the Stalker keeps paying the upkeep.&lt;br /&gt;
* Movement leaves footprints and enemy area skills can expose the Stalker&amp;#039;s position.&lt;br /&gt;
&lt;br /&gt;
[[Category:Stalker skills]]&lt;br /&gt;
[[Category:Supportive skills]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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