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	<title>Right-Hand Mastery - Revision history</title>
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	<updated>2026-08-04T16:18:17Z</updated>
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		<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Right-Hand_Mastery&amp;diff=1223&amp;oldid=prev</id>
		<title>Admin: class-wiki: Assassin migration</title>
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		<updated>2026-07-19T21:19:35Z</updated>

		<summary type="html">&lt;p&gt;class-wiki: Assassin migration&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption style=&amp;quot;font-size:115%;background:#2b2b3a;color:#fff;padding:4px&amp;quot;&amp;gt;Right-Hand Mastery&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Job&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Assassin&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Passive&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Max level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Right-Hand Mastery&amp;#039;&amp;#039;&amp;#039; is a passive skill of the [[Assassin]] class that restores the damage lost by the right-hand weapon while dual wielding.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Assassin is the only class able to wield a weapon in each hand, but dual wielding normally comes at a cost: the right-hand weapon deals reduced damage. Right-Hand Mastery trains that hand back up, removing the penalty as the skill is leveled and letting a dual-wielding Assassin hit at full strength.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
While dual wielding, normal attacks apply a damage penalty to the right-hand weapon. Right-Hand Mastery recovers that lost damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Right-hand damage:&amp;#039;&amp;#039;&amp;#039; 50 + 10 × SkillLv (% of the weapon&amp;#039;s damage)&lt;br /&gt;
&lt;br /&gt;
At Level 5 the right-hand weapon deals its full 100% damage, removing the penalty entirely.&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Right-Hand Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 90%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Right-Hand Mastery is the first step in the dual-wield line and is required to learn Left-Hand Mastery, which restores damage for the left-hand weapon. Together they make a full dual-wielding build viable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Assassin skills]]&lt;br /&gt;
[[Category:Passive skills]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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