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	<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Iron_Skin</id>
	<title>Iron Skin - Revision history</title>
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	<updated>2026-08-04T16:19:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Iron_Skin&amp;diff=701&amp;oldid=prev</id>
		<title>Admin: class-wiki: Swordsman/Knight rework 1:1</title>
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		<updated>2026-06-22T16:56:21Z</updated>

		<summary type="html">&lt;p&gt;class-wiki: Swordsman/Knight rework 1:1&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption style=&amp;quot;font-size:115%;background:#2b2b3a;color:#fff;padding:4px&amp;quot;&amp;gt;Iron Skin&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Job&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Swordsman&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Passive&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Max level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Requires&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Increase HP Recovery Lv 5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Iron Skin permanently increases VIT and grants resistance to Poison and Bleeding. The skill represents the Swordsman hardening their body through training, becoming more resilient to ailments that deal damage or reduce effectiveness over time.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Iron Skin provides the following permanent passive bonuses:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;VIT increase:&amp;#039;&amp;#039;&amp;#039; +1 × SkillLv&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Poison resistance:&amp;#039;&amp;#039;&amp;#039; +4 × SkillLv %&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bleeding resistance:&amp;#039;&amp;#039;&amp;#039; +4 × SkillLv %&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! VIT bonus !! Poison resist !! Bleeding resist&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 || +4% || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 || +8% || +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 || +12% || +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 || +16% || +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 || +20% || +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The VIT bonus contributes to HP pool and soft DEF calculations.&lt;br /&gt;
* Iron Skin Lv 3 is a prerequisite for Shield Charge (Crusader).&lt;br /&gt;
* The resistance bonuses are additive with other sources of Poison and Bleeding resistance.&lt;br /&gt;
&lt;br /&gt;
[[Category:Swordsman skills]]&lt;br /&gt;
[[Category:Passive skills]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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