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	<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Intimidate</id>
	<title>Intimidate - Revision history</title>
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	<updated>2026-08-04T17:50:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Intimidate&amp;diff=1157&amp;oldid=prev</id>
		<title>Admin: class-wiki: Rogue/Stalker migration (1:1 vs live code)</title>
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		<updated>2026-07-13T21:23:34Z</updated>

		<summary type="html">&lt;p&gt;class-wiki: Rogue/Stalker migration (1:1 vs live code)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption style=&amp;quot;font-size:115%;background:#2b2b3a;color:#fff;padding:4px&amp;quot;&amp;gt;Intimidate&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Job&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Rogue&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Offensive&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Target&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Enemy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Element&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Weapon&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Max level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;SP cost&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;13 → 25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1 cell&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Requires&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Snatcher 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intimidate&amp;#039;&amp;#039;&amp;#039; (also called Snatch) is a close-range strike that can teleport both the Rogue and its target to a random location on the map. It is a disruptive tool for pulling an enemy out of position.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Snatch deals a physical blow and, on success, warps the Rogue and the struck enemy together to a random spot on the current map. This makes it useful for dragging a dangerous foe away from its allies, breaking up a formation, or relocating a target the Rogue wants to isolate. The teleport is more likely to land against lower-level enemies.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Rogue hits an adjacent enemy for weapon-element physical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damage formula:&amp;#039;&amp;#039;&amp;#039; 100 + 30 × SkillLv  (% of ATK)&lt;br /&gt;
&lt;br /&gt;
If the hit connects, there is a chance to warp both combatants to a random cell:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Teleport chance:&amp;#039;&amp;#039;&amp;#039; 50 + 5 × SkillLv + (BaseLv − TargetBaseLv)  (%)&lt;br /&gt;
&lt;br /&gt;
The chance rises with skill level and with how far the Rogue&amp;#039;s Base Level exceeds the target&amp;#039;s, and falls when the target is the higher level.&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
The teleport chance shown assumes the Rogue and target are the same level.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Damage !! Teleport chance !! SP&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 130% || 55% || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 160% || 60% || 16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 190% || 65% || 19&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 220% || 70% || 22&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 250% || 75% || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Snatch is primarily a control and repositioning tool rather than a damage skill. Because it moves the Rogue as well, it should be used deliberately, for example to separate a target from its support. It becomes available after training [[Snatcher]] and leads into [[Plagiarism]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Rogue skills]]&lt;br /&gt;
[[Category:Offensive skills]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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