<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Gentle_Touch-Energy</id>
	<title>Gentle Touch-Energy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Gentle_Touch-Energy"/>
	<link rel="alternate" type="text/html" href="https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Gentle_Touch-Energy&amp;action=history"/>
	<updated>2026-10-07T17:30:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Gentle_Touch-Energy&amp;diff=1814&amp;oldid=prev</id>
		<title>Admin: class-wiki: Champion rework 1:1</title>
		<link rel="alternate" type="text/html" href="https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Gentle_Touch-Energy&amp;diff=1814&amp;oldid=prev"/>
		<updated>2026-09-08T18:40:57Z</updated>

		<summary type="html">&lt;p&gt;class-wiki: Champion rework 1:1&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption style=&amp;quot;font-size:115%;background:#2b2b3a;color:#fff;padding:4px&amp;quot;&amp;gt;Gentle Touch-Energy&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Job&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Champion&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Active (self-buff)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Target&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Self&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Max level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;SP cost&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;15 &amp;amp;rarr; 60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Spirit Spheres&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Cast time&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;2 s&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;After-cast delay&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1 s&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Duration&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;60 &amp;amp;rarr; 600 s&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Requires&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Finger Offensive Lv 3&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Gentle Touch-Energy =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Gentle Touch-Energy uses pressure-point technique on the Champion&amp;#039;s own body to make its ki go further. It is a self-buff dedicated to two skills: [[Investigate]] and [[Finger Offensive]] both hit harder while it holds, and at higher levels Investigate stops being a single-target attack altogether.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
While the buff is active:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Investigate]]&amp;#039;&amp;#039;&amp;#039; deals &amp;#039;&amp;#039;&amp;#039;3 &amp;amp;times; SkillLv %&amp;#039;&amp;#039;&amp;#039; more total damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Finger Offensive]]&amp;#039;&amp;#039;&amp;#039; deals &amp;#039;&amp;#039;&amp;#039;5 &amp;amp;times; SkillLv %&amp;#039;&amp;#039;&amp;#039; more total damage.&lt;br /&gt;
* At &amp;#039;&amp;#039;&amp;#039;level 5 or higher&amp;#039;&amp;#039;&amp;#039;, [[Investigate]] also strikes every enemy in a &amp;#039;&amp;#039;&amp;#039;5&amp;amp;times;5&amp;#039;&amp;#039;&amp;#039; area around its target instead of hitting only that target.&lt;br /&gt;
&lt;br /&gt;
The bonus is a percentage of the skill&amp;#039;s finished damage, so it is applied on top of everything else that raises those two attacks.&lt;br /&gt;
&lt;br /&gt;
Casting costs 5 spirit spheres, which means the reserve has to be refilled before the boosted skills can actually be used.&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Level !! SP cost !! Duration !! Investigate !! Finger Offensive !! Investigate area&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 15 || 60 s || +3% || +5% || Single&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20 || 120 s || +6% || +10% || Single&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 25 || 180 s || +9% || +15% || Single&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 30 || 240 s || +12% || +20% || Single&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 35 || 300 s || +15% || +25% || 5&amp;amp;times;5&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 40 || 360 s || +18% || +30% || 5&amp;amp;times;5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 45 || 420 s || +21% || +35% || 5&amp;amp;times;5&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 50 || 480 s || +24% || +40% || 5&amp;amp;times;5&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 55 || 540 s || +27% || +45% || 5&amp;amp;times;5&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 60 || 600 s || +30% || +50% || 5&amp;amp;times;5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Level 5 is the real breakpoint: turning [[Investigate]] into an area attack changes what the skill is for far more than the damage percentages do.&lt;br /&gt;
* The long duration at high levels means one cast covers an entire fight, so the sphere cost is paid once rather than repeatedly.&lt;br /&gt;
* It does nothing for the combo chain, which makes it the buff of choice for the sphere-throwing style rather than the melee one.&lt;br /&gt;
&lt;br /&gt;
[[Category:Champion skills]]&lt;br /&gt;
[[Category:Support skills]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>