<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Close_Confine</id>
	<title>Close Confine - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vps-8f412c93.vps.ovh.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Close_Confine"/>
	<link rel="alternate" type="text/html" href="https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Close_Confine&amp;action=history"/>
	<updated>2026-08-04T17:07:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Close_Confine&amp;diff=1155&amp;oldid=prev</id>
		<title>Admin: class-wiki: Rogue/Stalker migration (1:1 vs live code)</title>
		<link rel="alternate" type="text/html" href="https://vps-8f412c93.vps.ovh.ca/wiki/index.php?title=Close_Confine&amp;diff=1155&amp;oldid=prev"/>
		<updated>2026-07-13T21:23:31Z</updated>

		<summary type="html">&lt;p&gt;class-wiki: Rogue/Stalker migration (1:1 vs live code)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption style=&amp;quot;font-size:115%;background:#2b2b3a;color:#fff;padding:4px&amp;quot;&amp;gt;Close Confine&amp;lt;/caption&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Job&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Rogue&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Active&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Target&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Enemy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Max level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;SP cost&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1 cell&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;After-cast delay&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1s&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:left&amp;quot;&amp;gt;Duration&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;10s&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Close Confine&amp;#039;&amp;#039;&amp;#039; pins the Rogue and a single enemy together in melee, holding the target in place so it cannot escape. It is a commitment tool: the Rogue is locked in as well for as long as it lasts.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Close Confine grapples an adjacent enemy and roots both combatants on the spot. The target cannot move away, which is ideal for trapping a fleeing enemy or holding a caster still while the Rogue or its allies deal with it. The skill deals no damage of its own; its value is entirely in the lockdown it creates.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Rogue seizes a target within 1 cell and binds it in place for 10 seconds. During this time neither the Rogue nor the target can walk away. It has a single skill level and costs 20 SP.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Because Close Confine also holds the Rogue still, it is best used when the Rogue wants the fight to happen right here and now, for example to keep a runner from escaping or to set up an ambush from allies. It combines well with the Rogue&amp;#039;s melee strikes, since the target cannot reposition to break line of sight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rogue skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>